snd_click = 0
snd_tutorial_1 = 1
snd_tutorial_2 = 2
snd_gong = 3
snd_rain = 4
snd_sword_clash_1 = 5
snd_sword_clash_2 = 6
snd_sword_clash_3 = 7
snd_sword_swing = 8
snd_footstep_grass = 9
snd_footstep_wood = 10
snd_footstep_water = 11
snd_footstep_horse = 12
snd_footstep_horse_1b = 13
snd_footstep_horse_1f = 14
snd_footstep_horse_2b = 15
snd_footstep_horse_2f = 16
snd_footstep_horse_3b = 17
snd_footstep_horse_3f = 18
snd_footstep_horse_4b = 19
snd_footstep_horse_4f = 20
snd_footstep_horse_5b = 21
snd_footstep_horse_5f = 22
snd_arrow_release = 23
snd_arrow_hit = 24
snd_sword_hit = 25
snd_clang_metal = 26
snd_shield_hit_cut = 27
snd_shield_broken = 28
snd_man_hit = 29
snd_man_die = 30
snd_woman_hit = 31
snd_woman_die = 32
snd_hide = 33
snd_unhide = 34
snd_neigh = 35
snd_gallop = 36
snd_battle = 37
snd_bow_shoot_player = 38
snd_bow_shoot = 39
snd_crossbow_shoot = 40
snd_throw_javelin = 41
snd_arrow_hit_body = 42
snd_sword_hit_low_armor_low_damage = 43
snd_sword_hit_low_armor_high_damage = 44
snd_sword_hit_high_armor_low_damage = 45
snd_sword_hit_high_armor_high_damage = 46
snd_blunt_hit = 47
snd_player_hit_by_arrow = 48
snd_arrow_hit_ground = 49
snd_arrow_of_player_hit_ground = 50
snd_pistol_shot = 51
snd_man_grunt = 52
snd_man_breath_hard = 53
snd_man_grunt_long = 54
snd_man_yell = 55
snd_man_warcry = 56
snd_encounter_river_pirates = 57
snd_encounter_bandits = 58
snd_encounter_farmers = 59
snd_encounter_sea_raiders = 60
snd_encounter_steppe_bandits = 61
snd_encounter_nobleman = 62
snd_encounter_vaegirs_ally = 63
snd_encounter_vaegirs_neutral = 64
snd_encounter_vaegirs_enemy = 65
snd_sneak_town_halt = 66
snd_horse_walk = 67
snd_horse_trot = 68
snd_horse_canter = 69
snd_horse_gallop = 70
snd_horse_breath = 71
snd_horse_snort = 72
snd_horse_low_whinny = 73
snd_block_fist = 74
snd_man_hit_blunt_weak = 75
snd_man_hit_blunt_strong = 76
snd_man_hit_pierce_weak = 77
snd_man_hit_pierce_strong = 78
snd_man_hit_cut_weak = 79
snd_man_hit_cut_strong = 80
snd_man_victory = 81
snd_dummy_hit = 82
snd_dummy_destroyed = 83


